Even after my initial surprise, I was all “okay, what the fuck ever, let’s press on, maybe it gets better”. Fun for the whole family.ĭon’t get me wrong, a typo here and there I can absolutely forgive, it happens to everyone - hell, you should see the drafts of my reviews. Random weeabooisms (basically blurting out Japanese in the middle of an English sentence), typos and strangely constructed sentences all in one delicious trainwreck of a package. Still, they weren’t *too* low - I mean, I figured it would at least qualify as an acceptable moege sort of affair, with cute, competently-written dialogue and lovable heroines.Īnd then the first minute of the game happened. As my experience with English visual novels has so far been, quite frankly, absolutely terrible, I went into this with fairly low expectations. And you know what, that’s a perfectly valid question, but allow me to explain. “Why did you even buy this, then?”, I can hear you ask. I didn’t check myself so I can’t 100% confirm this (I’m *not* reading through this thing again, sorry), but I think the script may have underwent some revisions/updates since then due to all the complaints, mainly in order to fix some of the more horrendous errors highlighted in this review. Update (): This review is based on the launch version of the game as it appeared on July 11 when I wrote this. In case you haven’t seen my nervous breakdown on Twitter, here’s the quick rundown: Sakura Spirit is an English-language visual novel released on Steam just recently, it’s about scantily-clad ladies and… well, not much else. It’s also not very good. You know, that’s the exact same question I was asking myself as I was reading through this… this thing.